In an interview with Gamespot, Microsoft senior director Albert Pennello said that the Xbox One has many opportunities because of the power of the Azure cloud servers, and may eventually be backwards compatible. This service would rival the services for the PS4 from Gaikai.

“[T]here are so many things that the servers can do,” Pennello stated. “Using our Azure cloud servers, sometimes it’s things like voice processing. It could be more complicated things like rendering full games like a Gaikai and delivering it to the box. We just have to figure out how, over time, how much does that cost to deliver, how good is the experience.”

While neither of the consoles will have backwards compatibility at launch, it is nice to know that we may eventually be able to play our older games on the newest systems.


Pennello was also questioned about the price of the two consoles and how the Xbox One’s $100 price disadvantage will affect its sales against the PS4.

“It’s up to us to prove that it’s worth $100 more. I think it is. I think we do more. I think our games are better. I think as people start to experience Kinect and see what it can do using voice, I think that’s better. I think the ability to have an all-in-one system where you can plug in the TV, that’s better. I think we’ll have a better online service.”

Finally, Pennello was asked about the possibility of bringing back the family sharing plan announced before the Xbox One policy changes.

“I still think it was a good idea. Maybe it was a little too soon for some people, but I still think there were a lot of good ideas in there. And we’ll bring it back when the time is right.”

The Xbox One will be released this November 22 for $499.

Source: Gamespot

Matt Bianucci
Loves to play all types of games, especially single player games. There are few games Matt won’t play. While he is new to the games journalism industry, he loves to write, talk and play games. He loves to share his opinions with the world through his editorials and reviews. He is PlayStation focused, writing reviews and news about the PS4, PS3, PS Vita and everything else PlayStation. Matt is currently a student based in the United States

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    1. The problem with that $100 price “disadvantage” is that it isn’t justifiable to everyone. For me, all the television features are worthless to me. I don’t own cable television and I don’t plan to because of what the XBO can do. I still choose to get an XBO though because of exclusives and how Xbox and Microsoft personally treat me. If you’ve had issues with Microsoft support, I suggest you read this article: I think the XBO will do just fine, and the PS4 the same. Money won’t make a difference to people when it comes to the games they want to play.

    2. I just don’t get how every single thread and article that discusses the $100 price difference completely and utterly fails to mention the most staggering ADVANTAGE the bone has over the PS4. Ignore the Kinect, the TV features, the sports integration, and the snap to. If we talk just gaming features, that extra hundred bucks buys you cloud processing. It’s a little hard to grasp currently, because there’s just not enough public demonstration of exactly what cloud processing is. For the average Joe, it’s currently just a tagline. But I firmly believe that come holiday to mid next year, when we see a variety of games showing exactly what is capable with cloud processing, the general consensus will be: “That was worth the extra hundred dollars.”

    3. & I will buy the xbox one the day I can stream all of my 400+ xbla titles to it…not a day until then though…just a matter of principal in what I was told when I bought them, plus I have a long way to go before having them all done, or at least beat.

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