Unto the End’s co-developer Stephen Danton has discussed how 2 Ton Studios’ ambition to make players the hero is routed in combat mechanics.
In an exclusive interview with OnlySP, Danton said that he enjoyed the challenges of realising the studio’s ambition to create a unique hand-crafted combat system. However, he revealed that the studio invested almost a year prototyping ideas around the feel of both the protagonist and combat.
In addition, he said that Shigeru Miyamoto, creator of Mario, The Legend of Zelda, and Donkey Kong franchises, influenced the environment and combat development.
Danton highlighted that one of the main challenges was meeting people who did not understand the studio’s ideas until it was ready to all come together. According to Danton, people tried to influence development in a direction to existing games, but he was determined to create a completely new experience for players to be immersed with the feeling of being the hero.
People kept on trying to steer us back to something they’d already played. That didn’t make any sense to us. It takes a lot of self belief to stand up against that doubt and do something different. We’re very proud of what we’ve come up with and hope others agree.
Furthermore, Danton discussed Unto the End‘s simplistic 2D art design, side angle and “read-react” hand-crafted combat system. He explained that allowed players to experience an individualised story which captured the feel that the studio envisioned.
He expanded that a side-on view also enables players to make decisions relating to directional distance. The game design allows players easier access to the feeling of evaluating and making judgments about the surrounding environment.
“It allows the player to leverage (or be pressured by) terrain–a wall, cliff, etc, becomes a strategic consideration, rather than just set dressing. We can also do things like friendly fire, ambushes, pursuits, and so on.”
OnlySP will be releasing the full interview with 2 Ton Studios soon, so be sure to check that out for more details about the game.