It’s been a busy couple of months for games, to say the least. With the release of numerous solid triple A titles like Tomb Raider and Bioshock Infinite, it seems no amount of unrelenting hate against EA and the ever so pointless ‘no, YOU deal with it’ arguments surrounding gender inequality in video games can halt the industry from still producing brilliant experiences that simpletons like you and I can enjoy. And that trend doesn’t appear to be slowing down one bit. Alongside the incredibly large explosion known as indie titles currently dominating the charts of Steam (you know, the Messiah of digital distribution), there just hasn’t been a better time to be a gamer. When the quality of such independent titles rival even the largest of behemoths that publishers pump millions of dollars into, you know I’m not lying. Well, maybe a little.


Far Cry 3: Blood Dragon


Release Date:  April 30th (PS3), May 1st (PC, XBOX 360)


If this hasn’t been on your list since that April Fool’s joke video that turned out wasn’t really a joke so the joke was on us the entire time, then I just don’t know what to think of you. In lieu of good gaming journalism, I’m going to really simplify exactly why you should be playing this right now. Here are just some of the things you’ll see and experience in Far Cry Blood Dragon;

-Daft Punk-esque enemies  that all have hilarious synthetic voices

-A plethora of absolutely terrible jokes and puns that make you laugh anyway

-Robocop’s pistol

-A glowing bow and arrow

-The best sex scene in video game history (I’ll bet you think I’m joking)

-You take no fall damage, so it is totally possible to abandon a glider mid stratosphere and impale a soldier upon landing


-Blood dragons.

Did I mention the greatest giant scaly creature to never have graced Earth that spits laser beams, glows like an 80’s disco and eats anyone who comes within a five mile radius of it? Did Ubisoft really fund this? Seriously why are you still wasting time reading this? You may as well read our upcoming review of it if you still don’t believe me.


Zeno Clash 2


Release Date: April 30th (PC)


The original Zeno Clash developed by Team Ace has become somewhat of a cult classic amongst lovers of both games and art. It had first person melee combat at its heart, providing you with many an opportunity to exact unforgettable pain and suffering on a vast array of human and not-so-human subjects. Coupled with absolutely jaw dropping art direction and you get quite a unique experience, essentially the reason why so many of us love it. With Zeno Clash 2, everything’s been turned up a notch. The fighting is more intense, the world is more bizarre and the cast just makes you wonder exactly what kind of conditions the artist at Team Ace work under. If it isn’t intense emotional stress that’s not helping create these guys I’d hate to think of what else could be the cause. With other additions like new weapons, puzzles and teammates that can be both real players or AI controlled, it makes you think back to the first paragraph where I said those things about indie games and being good and stuff, right? Deep journalism.


Soul Sacrifice


Release Date:  April 30th (VITA)


What happens when you mix Monster Hunter with politics? I don’t know, and you can think about that if you like, but Soul Sacrifice also comes out this month and so does answer the question ‘Can one piece of software save a handheld gaming device?’. The answer is an obvious no, but that’s isn’t because Soul Sacrifice is bad. In fact it’s really good. You can never associate a hardware’s failure or success to one piece of software in its library (unless of course Metal Gear Solid V is an exclusive to the PS4 in which case DING DING DING DING WINNER!) and placing that much unrealistic pressure on it only detracts from the final product’s impact. In any case, Soul Sacrifice, developed by SCE Japan Studio, is a wonderful RPG that brings much needed flavour to the PS Vita. If demons and sorcery are your thing then there’s some really fleshed out lore here for your enjoyment, along with an insanely large and intricate combat system that tests both your mind and your reflexes. Intuitive use of the Vita’s capability alongside wonderfully designed environments and bosses definitely warrants a play through.




What’s Old Is New Again: I’d like myself to introduce…myself.

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