With the Halo: Master Chief Collection coming out, we thought it would be appropriate to take a look back at what we think are the top ten campaign levels in the series. We will be choosing maps from Halo: Combat Evolved to Halo 4, excluding Halo Reach and Halo 3: ODST.

10: Infinity – Featured in Halo 4


Infinity finds Master Chief arriving at the crash site of the UNSC Infinity which is overrun with Promethean forces trying to restore power to their main engines. A great example of large-scale warfare in Master Chief’s return and players also get a look at the Spartan IVs in action. One of the highlights in the level is first getting to pilot the MANTIS and repelling enemy fighters.


9: Arbiter – Featured in Halo 2


The Arbiter is given the task by the Prophets to quell a splinter group located in Threshold. The heretics are believed to be preaching a false truth about the Great Journey. A level that caused some controversy with the introduction of playing as the Arbiter instead of the Master Chief. The level gave an insight in the Covenant that players had not seen before and provided new weapons and characters, and a unique viewpoint from the other side of the war.


8: The Maw – Featured in Halo: Combat Evolved


Master Chief and Cortana revisit the wreckage of the Pillar of Autumn to detonate the fusion reactors and destroy Halo and the Flood, beating drums and oncoming explosions with only a warthog to escape. The Maw is one of the most iconic campaign levels in the series, starting up a motif that would last through all three titles. All the twists and turns in the level, while trying to avoid the Flood, make a memorable experience in the series and an adrenaline rush that still works today.


7: Halo – Featured in Halo 3


Master Chief, The Arbiter and Avery Johnson march to the control room to activate the index and destroy the Ark. Enclosed inside, the unthinkable happens and Johnson is gunned down by 343 Guilty Spark. The death of one of the most favorite characters in the series, and the throwback to The Maw, make this level one of the best in Halo 3 (and the franchise). Johnson’s dying breath brings tears to our eyes while the final showdown to the Forward Unto Dawn is accompanied by a fitting send off to the trilogy.


6: The Storm – Featured in Halo 3


All forces are headed for Voi, to bring down the Covenant’s AA defenses and take the battle to Truth. With intense encounters ranging from in air to ground-based skirmishes, Master Chief must team up with the Elites to bring down The Prophets. A level that mixes the best of both worlds, and unusual alliances. The Storm shows a wider conflict on Earth while setting up a bigger battle at the end with one of the series deadliest enemies…The Flood.


5: The Great Journey – Featured in Halo 2


The Arbiter makes his way with his special forces to the Bastion of Brutes and takes up an uneasy truce with UNSC forces to stop Tartarus from activating Delta Halo. A level of pure fun, with the Arbiter smashing through Brutes with Wraiths and taking a Banshee against a Scarab, leading to a enjoyable final showdown with Tartarus in the control room. While the level was criticized for its boss battle, there is still fun to have when teaming up with Sergeant Johnson to take down the Arbiter’s menace.


4: 343 Guilty Spark – Featured in Halo: Combat Evolved


Captain Keyes has gone missing and Master Chief is sent into an ominous swamp to investigate. The silent sounds of insects and birds surround the super-soldier as he slowly enters a world of horror to discover one of the biggest threats of the galaxy. Back in 2001, I didn’t know what to expect to find, and the slow steady pace as events unfolded really set the mood. Once the Flood (Spoilers) were unleashed, one of the most recognizable video game enemies entered the world.


3: Metropolis – Featured in Halo 2


Master Chief is sent to secure the rest of New Mombasa, beginning his trek in a scorpion tank as he crosses one of the largest bridges ever in gaming. Starting the next city level in a tank was great, and blowing away the banshees and tanks brought a smile to my face. Further in the level, the player gets to experience the desperation of the UNSC to defend Earth and is greeted with the covenant Scarab (that was huge until Halo 3). The level ended with a nice touch of hijacking the Scarab and Master Chief coming out of the rubble without a scratch, making it all more grand to witness.


2: Assault on the Control Room – Featured in Halo: Combat Evolved


In a mission to find the control room, Master Chief must navigate through pillars, snowy mountains and hordes of covenant before reaching the central hub of Halo. This was the first level to let the player control a scorpion tank in the franchise, and boy, it was fun! Having marines hitch a ride and trucking through tunnels with unstoppable force brought me hours of non-stop enjoyment. It could also be a really grueling level when playing on Legendary, making it one of the most challenging levels in Halo.


1: Silent Cartographer – Featured in Halo: Combat Evolved


Was there any doubt that this level wasn’t the best in all of the campaigns? Not only is it one of the most memorable and iconic scenes in all of the series, but it also showed the magnificent beauty that the game was capable of. Storming the beaches in the vein of Normandy and attacking an Elite and Grunt head on to find a map to the control room, Master Chief explores the island in a race against the Covenant. And who can forget the starting scene in the pelicans? Sitting in that scene, itching your finger, ready to throw down with some Elite. The Silent Cartographer will always be the best single player level in my eyes.



I hope that Halo 5: Guardians will bring more memories for fans of the series to enjoy, and with the release on November 11th of the Halo: Master Chief Collection, I can see myself having hours of fun and exploring my top campaign levels. Share in the comments on what your personal favorites are.

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Tripp Papineau
My name is Tripp Papineau and I am an avid gamer and have a passion for writing. I have graduated from Arkansas Tech University with a BA in creative writing and have been writing as a journalist in the video game industry for three years.

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