CD Projekt RED released their latest financial report today, which gave further insight into their reasoning behind delaying The Witcher 3 to 2015. The details found below were translated by a user on NeoGAF.


– Dialogue lines are closed & implemented
– They are currently recording voice overs for each language version of the game
– The world of the game is completed – locations are finished, all important gameplay mechanics are already implemented
– Graphic assets and animations are nearing completion
– The game can already be played in full
– REDengine 3 supports all 3 platforms
– The physical elements of the collector’s edition are in production

What’s left:

– Implementation of the remaining side quests
– Importing voice overs and testing their quality/changing them
– Gameplay testing and balancing
– Continuous work on improving the quality of graphic assets, animations, effects and sounds – this will last until just before going gold
– REDengine3 optimization

The reasoning behind 2015 release:

– Less competition
– Improved effectiveness of marketing campaign targeted at aware gamers and not random gift-buyers.
– Better polished game: the last 20% of time stands for 80% of the game’s attractiveness.
– More new-gen consoles on the market = more customers

Delaying the game to 2015 was pretty disappointing, but with a number of big RPGs releasing this year, such as Dragon Age: Inquisition, it’s probably for the best that The Witcher 3 avoids the competition, as noted by CD Projekt RED. Be sure to follow us on Facebook and Twitter to stay up to date with all the latest on The Witcher 3.

Nick Calandra
OnlySP founder and former site owner.

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  1. The good kind of delay. :)

  2. I think that only one true reason this delay is wait for more PS4 and XBOX ONE copies seals . Now CD Project RED want placate only situation around The Witcher 3 delay. But it’s only my opinion.

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