Despite an initial release date of February 21, 2020, The Last of Us Part II has been pushed back by several months.
The new release date of May 29, 2020, allows for a few extra months of development and some final fixes.
The news comes courtesy of a recent PlayStation Blog post by Naughty Dog director, Neil Druckmann. The Last of Us Part II first received a release date a mere month ago via Sony’s latest State of Play event.
Alongside this event, some media outlets were allowed to play a two or three hour long demo.
The demo received an overwhelmingly positive response, but the developer still felt more time was needed. Druckmann explains that the team felt an ultimatum between compromising on quality and delaying the title:
“We hope you understand that this additional time ensures that The Last of Us Part II lives up to our collective ambition as well as our commitment to the highest level of quality.”
While the news is unfortunate, it does alleviate stress on Naughty Dog to create a more satisfying result. Druckmann ends the post by apologising once more and thanks fans for their patience.
Meanwhile, Kotaku’s Jason Schreier (who reported the delay prior to its official announcement) took to Twitter to speculate that this may affect the release window of Sucker Punch’s highly anticipated Ghost of Tsushima. He wrote that the samurai adventure was aiming for launch in the first half of 2020, but that is now unlikely to be the case.
BTW, Ghost of Tsushima doesn't have a public release date yet, but it'll also be bumped later into 2020 to account for this delay. Don't expect them to suddenly turn it into a PS5 game or anything, but it was originally planned for the first half of the year – not anymore
— Jason Schreier (@jasonschreier) October 24, 2019