One of the more promising indie projects to be announced in recent times, Freesphere Entertainment’s high concept horror title Tether, has been put on hold as a result of financial issues.
The game’s director, Mark Gregory, made the announcement via Twitter over the weekend, writing that the title is “on ice for the foreseeable future.” The reason behind the decision is that the team, to date, has been unfunded, and recent negotiations with outside investors fell through.
This week I have decided to put @TetherGame on ice for the foreseeable future. This is due to two factors;
1). We’ve been an unfunded team for 2 years now and I cannot allow the wonderful people I worked with to continue to grind away with any sort of financial reward seeming..
— Mark Gregory (@GameDevMark) July 8, 2018
Tether was announced in late 2016 as a horror game set on a spaceship bound for Mars, but underwent a redesign in the middle of 2017. The title was intended to be heavily choice-driven, giving players the ability to freeze and rewind time, as well as including hacking, stealth, and action elements.
Gregory does not seem to have ruled out the possibility of revisiting Tether if the opportunity arises, but, for the present, he intends to focus on smaller projects that will allow him to be more hands-on in the production process.