logo
  • Dark Mode
logo
Menu
  • The Escapist
  • News
  • Editorial
  • Interviews
  • Opinion
    • Single-Player Memories
    • Appreciation Week
    • 50 Favorite Games
  • Previews
  • Reviews
  • Media
  • FAQ
    • About Us
    • Staff
    • Reviews Guide
    • Ethics Policy
    • Privacy Policy

Tag: Werewolf: The Apocalypse

Werewolf The Apocalypse - Earthblood
News

Bigben Games Acquires Cyanide Developed RPG Werewolf: The Apocalypse – Earthblood

Bigben Games has announced it is partnering with French developer Cyanide to publish its upcoming RPG entitled Werewolf: The Apocalypse – Earthblood. The ...
By Ben NewmanNovember 22, 2018
World of Darkness
News

Why Werewolf: The Apocalypse Goes Back to Classic World of Darkness

When embarking on the effort to bring the World of Darkness back to video games, the IP owners were faced with the tough decision ...
By Damien LawardornNovember 6, 2017
World of Darkness Future
Interview

‘Vampires, Werewolves, and Mummies, Oh My’: White Wolf Publishing on Bringing the World of Darkness Back to Video Games

The World of Darkness (WoD) IP has a curious history in video games. After quickly garnering a cult following in the early 2000s ...
By Damien LawardornOctober 28, 2017
Editorial

Paradox Brings Light to a World of Darkness

One of the main ways the game industry continues to be fresh is through the creation of new IPs. Rather than making sequels ...
By DJ ArrudaAugust 20, 2017
Werewolf
News

Werewolf: The Apocalypse to Include Multiple Forms, Plenty of Choice

Cyanide Studio’s upcoming video game adaptation of the pen-and-paper RPG Werewolf: The Apocalypse will offer players many different ways to play. Speaking to ...
By Damien LawardornJune 21, 2017
Werewolf: The Apocalypse
News

Werewolf: The Apocalypse Game in Development at Cyanide

Cyanide Studios has added a third project to its upcoming slate, a video game adaptation of the classic RPG Werewolf: The Apocalypse. While ...
By Damien LawardornJanuary 20, 2017

Latest

  • The Future of OnlySP
  • Bringing Ori and the Will of the Wisps to Life — An Interview With Composer Gareth Coker
  • Ancient Enemy Review — A Game For The Ages
  • In Times Like These, I Would Rather Replay Old Games Than Try New Ones
  • Xbox Announces Game Pass is Launching In Japan
  • PlayStation 5 Controller Revealed
  • A Brief History of Modding
  • Why Three Brothers Are Making a Cyberpunk Game Set in New York — Interview With Disjunction Developer Ape Tribe Games
  • How Doom Eternal Perfectly Sets Up a Sequel
  • “People Were Looking for [Representation] in this Game” — Interview With She Dreams Elsewhere Developer Studio Zevere

Features

  • Skyrim modding

    A Brief History of Modding

    April 7, 2020
  • Microcomputer

    A Beginner’s Guide to Microcomputer Collecting

    March 30, 2020
  • A Beginner’s Guide to Retro Game Collecting

    February 2, 2020
  • Control Remedy Entertainment

    In Control of Sound: An Interview with ‘Control’ Composer Petri Alanko

    November 30, 2019
  • Pokemon Sword and Shield

    The Pokémon Franchise Needs to Use ‘Rest’

    November 22, 2019
logo
Your resource for the best Single Player experiences
logo
  • The Escapist
  • News
  • Editorial
  • Interviews
  • Opinion
    • Single-Player Memories
    • Appreciation Week
    • 50 Favorite Games
  • Previews
  • Reviews
  • Media
  • FAQ
    • About Us
    • Staff
    • Reviews Guide
    • Ethics Policy
    • Privacy Policy

logo

✕
  • The Escapist
  • News
  • Editorial
  • Interviews
  • Opinion
    • Single-Player Memories
    • Appreciation Week
    • 50 Favorite Games
  • Previews
  • Reviews
  • Media
  • FAQ
    • About Us
    • Staff
    • Reviews Guide
    • Ethics Policy
    • Privacy Policy
  • Escapist
  • The Sims Resource
  • Esports
  • Destiny
  • Sports
  • Destructoid
  • Siliconera
  • GamingStreet
  • PC
  • Nintendo
  • PlayStation
  • Xbox
Careers    |    GDPR & CCPA Compliance    | Enthusiast Gaming: Gamers Live Here
Popup Button