logo
  • Dark Mode
logo
Menu
  • The Escapist
  • News
  • Editorial
  • Interviews
  • Opinion
    • Single-Player Memories
    • Appreciation Week
    • 50 Favorite Games
  • Previews
  • Reviews
  • Media
  • FAQ
    • About Us
    • Staff
    • Reviews Guide
    • Ethics Policy
    • Privacy Policy

Tag: Moons of Madness

News

How Moons of Madness Compares to Dead Space

During Gamescom 2019, IGN sat with two Funcom employees to discuss the latest Martian mystery title, Moons of Madness. PR manager Eirik Nergaard ...
By Richard FlintAugust 29, 2019
Moons of Madness
News

Moons of Madness Gains New Developer to Ensure Halloween Release

On the heels of acquiring publishing rights to sci-fi psychological thriller Moons of Madness, Funcom has announced a partnership with Finnish development studio ...
By Jason DaleMay 29, 2019
Moons of Madness key art
News

Uncover a Martian Mystery in Moons of Madness

Funcom has revealed a new trailer and release window for the cosmic horror title Moons of Madness. Developed by Rock Pocket Games, Moons of ...
By Rhain Radford-BurnsMarch 27, 2019
Media

Lovecraftian Thriller Moons of Madness Coming in 2018

Norwegian independent development studio Rock Pocket Games has announced the upcoming release of Moons of Madness, a psychological horror game inspired by the works ...
By Jennifer AndersonAugust 11, 2017
News

Lovecraft Inspired ‘Moons of Madness’ Gets First Teaser Trailer

Developer Rocket Pocket Games has just released the first teaser trailer for their upcoming Lovecraftian inspired game, Moons of Madness. According to the ...
By Nick CalandraMarch 5, 2016

Latest

  • The Future of OnlySP
  • Bringing Ori and the Will of the Wisps to Life — An Interview With Composer Gareth Coker
  • Ancient Enemy Review — A Game For The Ages
  • In Times Like These, I Would Rather Replay Old Games Than Try New Ones
  • Xbox Announces Game Pass is Launching In Japan
  • PlayStation 5 Controller Revealed
  • A Brief History of Modding
  • Why Three Brothers Are Making a Cyberpunk Game Set in New York — Interview With Disjunction Developer Ape Tribe Games
  • How Doom Eternal Perfectly Sets Up a Sequel
  • “People Were Looking for [Representation] in this Game” — Interview With She Dreams Elsewhere Developer Studio Zevere

Features

  • Skyrim modding

    A Brief History of Modding

    April 7, 2020
  • Microcomputer

    A Beginner’s Guide to Microcomputer Collecting

    March 30, 2020
  • A Beginner’s Guide to Retro Game Collecting

    February 2, 2020
  • Control Remedy Entertainment

    In Control of Sound: An Interview with ‘Control’ Composer Petri Alanko

    November 30, 2019
  • Pokemon Sword and Shield

    The Pokémon Franchise Needs to Use ‘Rest’

    November 22, 2019
logo
Your resource for the best Single Player experiences
logo
  • The Escapist
  • News
  • Editorial
  • Interviews
  • Opinion
    • Single-Player Memories
    • Appreciation Week
    • 50 Favorite Games
  • Previews
  • Reviews
  • Media
  • FAQ
    • About Us
    • Staff
    • Reviews Guide
    • Ethics Policy
    • Privacy Policy

logo

✕
  • The Escapist
  • News
  • Editorial
  • Interviews
  • Opinion
    • Single-Player Memories
    • Appreciation Week
    • 50 Favorite Games
  • Previews
  • Reviews
  • Media
  • FAQ
    • About Us
    • Staff
    • Reviews Guide
    • Ethics Policy
    • Privacy Policy
  • Escapist
  • The Sims Resource
  • Esports
  • Destiny
  • Sports
  • Destructoid
  • Siliconera
  • GamingStreet
  • PC
  • Nintendo
  • PlayStation
  • Xbox
Careers    |    GDPR & CCPA Compliance    | Enthusiast Gaming: Gamers Live Here
Popup Button