It’s been a while since we last covered State of Decay, but it looks like it’ll be on our radars again very soon.

The next piece of DLC for State of Decay titled, Lifeline, has been dated, priced and is accompanied by a launch trailer which you can view in the featured image section by click on the play button.

Lifeline introduces a brand new location to State of Decay, a new storyline, new weapons, new characters and more zombie killing action. The release date is currently set for May 30th with a price point of $9.99. Below you will find all the details you need to know about Lifeline straight from Undead Labs.

Taking Command
In zombie fiction, the military is often the go-to badguy. They’re the hammer to which every problem is a nail, blindly mowing everything down to serve some unknown goal.

But this view is fairly one-sided and naïve. On the State of Decay team, we have a different perspective (some of us firsthand) — the military is made up of many good men and women who stand on the line that divides safety and civilization from chaos and war.

Few people have a greater opportunity to make life-altering choices than soldiers. They’ve played that role as side characters in the original State of Decay...but now we are adding a new story, in which you take on that responsibility yourself.

Losing Ground
You control Greyhound One — a small surviving unit that has been sent to the fallen city of Danforth to rescue scientists whose research is critical to fighting the outbreak.

This is at the height of the initial crisis. You still have a chain of command and access to off-map support, but the voices over the radio are making it clear that things are rapidly breaking down.

So what you end up with is the inverse of the usual progression. Instead of starting with nothing, and slowly building yourself up into a post-apocalyptic powerhouse, you start the game as a well-equipped, well-supported military unit, and then must learn to improvise as one resource after another is depleted…and isn’t coming back.

Holding the Line
One of your first imperatives is to secure the Landing Zone where you can receive supply drops and extract civilians. This location becomes your base, which you must defend at all costs against the zombie horde.

Since this is a military story, we have the perfect opportunity to expand on the concept of defending that base. The people you are here to rescue are extremely important — and extremely tasty. If you let zombies overrun your gates, these helpless civilians will be among the first to feed the horde. Lose too many, and your mission is over.

You have minefields and defenses to build and upgrade. Off-map artillery to call in. Well-trained soldiers who will guard weak points and respond to zombie threats. A stock of military-grade weaponry to use from several commanding positions. But in the end, when the zeds get into the heart of your base, it’s down to fighting tooth versus blade.


Be on the lookout for a review from OnlySP on the Lifeline DLC when it releases later this week on the Xbox  360 and PC. Don’t forget to follow us on Facebook and Twitter for all the latest updates on State of Decay and other upcoming single player titles.

Nick Calandra
OnlySP founder and former site owner.

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