After leaving Playdead in 2016 and founding a new company, Limbo and Inside co-creator Dino Patti has discussed the philosophy behind his upcoming project, Somerville.
For this game, Patti is assuming more of a support role, letting former film animator Chris Olsen take the creative lead. Nevertheless, in a recent interview with GamesIndustry.biz, Patti says that a goal of the team is to “break genres.”
Expanding on that further, he says “I really hate trying to describe a game, and people advice [sic] you to just find two words, like FPS horror, or whatever. I really hate that because it puts your game in a box, and often an uninteresting box.”
Perhaps in keeping with this philosophy, Patti did not divulge any hints of what kind of mechanics Somerville will make use of, revealing only that “a lot of the things I push for, the gameplay and so on, isn’t in conflict with what [Olsen] wants with the creative story.” As for that story, all that has been announced so far is that it is “A Sci-Fi Action Adventure that chronicles the lives of key individuals in the wake of a global catastrophe.”
Somerville is currently without target platforms or a release window.
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