Apologies for being mostly absent this week, things have been rather hectic, but I know the rest of the team has kept you all informed and entertained, so all’s well that ends well.
April Fool’s Displays A Lack of Creativity
We all said hello to April this past Sunday, and along with it came the usual slew of jokes and tomfoolery of the most ridiculous day on the calendar. It’s great fun to prank your friends in whatever ways you can, but in the world of gaming journalism it gives free reign for writers to come up with intriguing articles to leave readers scratching their heads over the potential authenticity of them. I’ve seen some great ones in years past, but 2012 was a severe disappointment in this respect. I saw everything from certain sites having ‘exclusive’ scoops on highly anticipated sequels both announced and unannounced, to proclamations of character crossovers and the assurance that a new competitor would be stepping into the console market.
But not once did I stumble across anything that struck me as halfway believable, and there was a dreadful dearth of creativity in these articles. I just find it disappointing that this is best that ‘journalists’ had to offer, when they can often express themselves exceedingly well in editorials and the like. Alas that such a grand opportunity for hilarity was so heartily passed up.
Appeasing Fans With Free DLC?
One of the most contentious pieces of news this past week was Bioware’s announcement of the Extended Cut DLC, a series of cutscenes and extraneous pieces designed to complete the ending of Mass Effect 3 and silence the vitriol coming from fans. The move does nothing to further the initial creative vision of the game, and uses up precious resources for the sole purpose of pleasing those that have already completed the game. Bioware owes them nothing, but they are willing to acknowledge their fans and realise that they may have made a mistake, and thus remedy it. It’s for your sake, not theirs.
It was also announced that, in a break from tradition, Capcom would be offering free DLC for their recently released Resident Evil: Operation Raccoon City. This is made up of an additional seven missions for the US Spec Ops campaign and promises to be quite a meaty complement to the core game. It follows the uproarious news last month that Street Fighter x Tekken would have expensive DLC to unlock characters already included on the disc (a common tactic for the publisher this generation). Are they finally realising that they can’t keep screwing over the people that are buying their games, or was this the doing of Slant Six? We’ll just have to wait to see Capcom’s approach for their future games.
In case you hadn’t noticed, we’ve added a few new staff members to our roster of late, so if you’d be so kind as to welcome Josh Schultze, Dylan Etienne and Mike Cosimano to the site we can get the ball rolling. They’ve already started producing content and you should feel free to take a look around and peruse what they have to offer. Once you’ve done so, why don’t you leave some feedback for them. We’re always appreciative of your participation.
Personal Gaming Update
I’ve been kept as busy as the incinerators of the Umbrella Corp. this past week, so I’ve not had a lot of time for the playing of games, but I’m slowly making my way through the Killzone series in preparation for a retrospective on it in the near future. Of course, I’m looking forward to Max Payne 3 and the Ratchet and Clank Trilogy next month, but there’s not much more to interest me between now and then, so I’ll be catching up on my backlog.
Why don’t you let us know what you’re playing and what you’d be interested in reading here at OnlySP?