Ghostwire: Tokyo

At Bethesda’s E3 2019 press conference, acclaimed game director Shinji Mikami took to the stage to present his team’s next game, Ghostwire: Tokyo.

Following the name drop, Mikami introduced the game’s creative director Ikumi Nakamura to provide more details.

Nakamura called Ghostwire: Tokyo “a new kind of action-adventure game” that incorporates “spooky” elements. However, she made clear that the new project was not survival horror, unlike the team’s previous efforts, The Evil Within series.

Few real details were forthcoming, though Nakamura mentioned that players will have to uncover why people are disappearing. On this quest, players will meet with both spirits and survivors.

The debut closed with a haunting, exciting trailer:

For all the latest on Ghostwire: Tokyo and much more from the world of single-player gaming, be sure to bookmark OnlySP and follow us on FacebookTwitter, and YouTube. You can also join the discussion in our community Discord server.

Damien Lawardorn
Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at

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  1. Wanted The Evil Within 3 instead.

    1. It’s not outside the realm of possibility. With Nakamura leading on this one, Mikami could still be working on something of his own if they’ve split the team.

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