Shadow of the Colossus PS4

Team ICO’s highly-revered PlayStation 2 classic Shadow of the Colossus is getting a fully-fledged remake for PlayStation 4.

Announced at Sony’s E3 2017 press conference, the game is being developed by Bluepoint Games in association with Sony Japan Studio. Although the game is a remake, Shadow of the Colossus will be the first title on which Bluepoint Games has worked unfettered from a previous formula, as the developer has previously worked on a number of remasters (including the PS3 remaster of ICO and Shadow of the Colossus) and ports (such as the Xbox 360 version of Titanfall).

The debut trailer focused on footage that will be instantly familiar to fans of the original, with environments, locations, and Colossus designs being replicated. The footage does, however, provide a magnified sense of scale and scope when compared to the PS2 original:

Few details are available at present, though the possibility exists that Bluepoint will have the freedom to expand on the original game, as Fumito Ueda (creative director on the PS2 version) has previously stated that he had plans to include more than 60 colossi, but was forced to cut the total number to 16 due to time and technological constraints.

For more details on Shadow of the Colossus and all the latest single-player news emerging from E3, be sure to bookmark OnlySP and follow us on Facebook, Twitter, and Tumblr.

Damien Lawardorn
Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at

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