Sea of Solitude

Sea of Solitude, the next project from EA’s indie publishing branch, has been pushed back “a few weeks,” and is now scheduled to launch in the northern hemisphere’s summer.

The game’s creative director, Cornelia Geppert, made the announcement on Twitter, suggesting the delay will help morale within the studio. “[W]e take a BIT longer to happily ship SOS instead of sobbing uncontrollably during release,” she wrote:

While Sea of Solitude never had a firm release date, the game was previously slated to launch in early 2019 for PC, PlayStation 4, and Xbox One.

The game joined the EA Originals program in late 2016, before taking a feature spot during the EA Play presentation just prior to E3 last year.

Sea of Solitude takes place in an alternate world where humans become monsters when they become too lonely, following a young woman named Kay as she seeks to save herself from this very fate.

For all the latest on the game and much more from the world of single-player gaming, be sure to bookmark OnlySP and follow us on FacebookTwitter, and YouTube. You can also join the discussion in our community Discord server.

Damien Lawardorn
Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at

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