PlatinumGames has commented on the demise of Scalebound and the game’s future, or lack thereof.
“Watching fans getting angry at Microsoft over the cancellation wasn’t easy for us to watch. Because the reality is, when any game in development can’t get released it’s because both sides failed.”
Inaba goes on in the interview to elaborate on his feelings.
“I think there are areas where we could’ve done better and I’m sure there are areas that Microsoft as a publishing partner wish that they could’ve done better. Because nobody wants a game to be cancelled.”
The article goes on to comment on the possibility of a Switch revival saying, “VGC understands that there are no plans for a Switch revival.” The site further explains this conclusion by citing Microsoft’s ownership of the Scalebound IP.