Ragnarok Game LLC has revealed that it has finally received the source code and assets for Rune II and will look to fix performance issues via updates and patches.
The publisher announced on the game’s forum that it had received the original source code and assets written by the former developer, Human Head Studios, via a hard drive.
Ragnarok added, “We have brought on engineers to check the thoroughness of materials and ensure the hard drive has all Rune II files. Currently, we have set up a build, test, and staging environment.”
The studio has already started optimising Rune II‘s performance and quality and will look to appoint a new development team to help to address criticism over the game’s performance issues:
“[W]e are going to begin working on a patch to address the top critical issues, bugs, and optimizations that we have seen reported over the last month and a half.”
Rune II was released on the Epic Games Store on November 12, 2019. However, immediately after the launch, Human Head Studios closed and reformed as Roundhouse Studios, but is now owned by Bethesda.
OnlySP’s Damien Lawardorn reviewed the open-world game and said it “successfully walks the tightrope between appealing to the linearity-loving traditionalists, fans of sprawling RPGs, and the adherents of Minecraft’s make-your-own-adventure style of play.”