We don’t often talk about industry topics here at OnlySP simply because 99% of our focus is on games, games and you guessed it, more games. It’s not that we’re afraid to talk about these topics, but you come here for game’s coverage, and we’d rather cover that than the latest drama in the industry.

However, since these articles are focused on generating discussion and not pushing our own opinions on to you, I think it’s more appropriate to talk about some industry subjects here. So, this week I’d like to discuss games journalism. I recently posed this very question on Twitter which got some good responses, but I’d like to hear more of you chime in on the subject. Just make sure you’re respectful and creating a discussion, otherwise your comment will be immediately removed.

I’m not going to post my own opinion on the topic in the actual post today, simply because I want to hear what you have to say. I’m not really asking you, “what could OnlySP do better as games journalists” specifically, I’m asking about the industry in general, but feel free to critique us or gives us a compliment cause we always love hearing those ;)

So, what are things that you’d like to see games journalists do better in terms of ethics, writing, reporting, media, whatever. Just let us know your thoughts in the comments section and we’ll be right here with you to take part in the discussion.


Nick Calandra
OnlySP founder and former site owner.

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  1. Strategy games and shooters would be the two, although this is in no way directed at OnlySP (that does both very well :)). So many journalists will play a couple of hours of a strategy game and think they’ve seen all there is to see, when in truth the vast majority of strategy games don’t start to show how they play until you’re at least 10-15 hours in. Note, I’m not talking about top-down action games here (Dune 2 RTS games, like Starcraft, Warcraft, C&C and what-have you), but even these don’t get a terribly good run with the critics. As someone that plays a lot of strategy, most of the reviews down on gaming sites are almost useless, as the person reviewing the game generally only plays strategy titles when they have to for work, so they’ve never played enough to understand how the genre works in general. Luckily for me, OnlySP knows better :).

    1. I can tell you from experience that I absolutely hate reviewing RTS games haha. Back when I did more reviews on TitanReviews and VelocityGamer, if I got an RTS game to review, odds are I didn’t play more than a few hours before writing up a half-assed review of it. Hence, I’ll never review a strategy game again, unless it’s Halo Wars 2. That I’ll happily review ;)

  2. I think the folks here at onlySP are honest and timely with their information. I visit every day, at least a few times, to get myself up to speed especially when being overburdened by all the whining by people on n4g.

    If there’s anything that I think can be improved on it would be your scope. Granted it’s focused on single player format style games but we’re seeing a fusion of that scope nowadays. Hello Games are creating No Man’s Sky which seems single player on it’s surface due to its size, but its design it’s multiplayer. Developers like UbiSoft force us go online and create an account with them to simply play their software even if you choose a single player game. Having a few multiplayer or co-op games here-and-there wouldn’t hurt, but that’s just my opinion.

    Otherwise you guys are awesome and I truly appreciate how you’re not swayed by public opinion or publishers swaying you to review in their favor. Keep up the great work and thanks!!

    1. Hey Anthony,

      Thanks for the comment! We do try to incorporate some of that coverage into our lineup through the forms of both editorial and news content. Games like No Man’s Sky, The Division and other games of the sort are interesting, as like you say, they’re merging the experiences. If there’s story information, or gameplay info on those games, we’ll definitely cover it, but we do give priority to games that are true single player experiences.

      With the size of our audience though, if one person asks us to cover a certain title, odds are we’ll probably do it ;)

  3. This is a topic which I have been reading into a lot recently. Many journalists have spoken in the past few years about how the video game journalism industry often is more focused on delivering news on big games simply to gain views and continue and grow hype. Some consider it just pure PR for developers and publishers, but I believe it is a part of the industry which we can’t avoid and is important regardless as it is still news. Probably the best solution is balancing the content journalists create with in depth articles analyzing the story and themes of games, and how the story incorporates gameplay and vice versa.

    Spending time with games after release and the people behind the games themselves, is, I believe, just as important, as the human element is what is the most important part of any news story. However, it is hard for small outlets, such as ours which have a limited number of writers and time, to be able to spend loads of time with any one game. Therefore larger outlets such as Kotaku and IGN with large resources should be the ones leading the way.

    Although, video games and the journalism industry based around them, are both still young in comparison to other media industries, and still need time to get through some growing pains. This is no excuse for laziness, we still need to be aware of our influence and responsibility as journalists and aim to be part of the development and progression of video game journalism as a whole. Anyway, long comment is long, but heres hoping for a bright future for video game journalism!

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