The British crime drama series Peaky Blinders is being made into a VR game, and the development team has huge ambitions.
The game, titled Peaky Blinders: The King’s Ransom, is set to release next year and will tell a new story set within the world of the eponymous crime group. The core of the experience will centre on an attempt to take down a rival organisation.
Players will be able to experience both iconic locations from the series, such as the Garrison Pub, as well as environments crafted exclusively for the game.
Arguably more intriguing than the premise, though, are the goals of the development studio, Maze Theory. Believable interactions with the character lay at the heart of the team’s endeavour, but that extends beyond the choose-your-own-adventure styling of some other VR experiences.
Speaking to UploadVR, executive producer Russ Harding said that the team’s vision is “to explore the performance of the character and empower players to be able to persuade and influence the characters’ beliefs and intent. […] For example, players might need to bring an object of desire or more subtly show empathy to encourage an actor to carry out an action.”
To aid in this goal, the studio is focusing on the subtleties of the player’s performance, including their body language and movements.
If Maze Theory is successful in creating more believable interaction with NPCs, it could mark a revolution in the immersiveness of VR—at least as far as dialogue is concerned.
Peaky Blinders: The King’s Ransom is set to release on all VR platforms, according to the press release.
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