My time with Bloodborne was short and sweet. Its really the perfect description seeing as I died so quickly with two attempts. I was lucky enough to play the demo of Bloodborne and I was impressed. The game seemed so familiar because of the design that From Software employed in previous games such as Demon Souls, yet unique with its environment and atmosphere. My deaths were at the hands of lowly villagers, which even I admit is hilarious but fitting.

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In the demo, I chose a class with a shotgun and saw-blade and started exploring the town in fear as the mysterious curse spreads throughout the city. Its night time and all the citizens have hidden in their homes for fear. With wagons overturned to doors locked shut, and the torches fading from the wind. As I walk up a street I am attacked by a large lanky figure wielding a torch who strikes me. I dodge to the left and let loose some quick attacks. The combat is much more fast-paced and visceral than in Dark Souls, and I am able to kill the man and collect some materials.

I find a ladder and make my way up as I hear a large scream in the background from a woman. Along the way I find some Molotov’s that I had planned on using to escape my enemies if surrounded. As I come across some stairs, I am interrupted by two more citizens, with one wielding a shield made out of wood. With dodging and luck I barely survived and made my way down the stairs with a few more materials.

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Just as I made my way down the stairs, I am ambushed by four more crazy men with torches. I tried to escape and swung my saw-blade in different directions and with heavy attacks. It was useless as I was surrounded and picked apart like the simple prey I was. I felt weak and helpless, but with strategy I knew I could get farther if I had the chance. Bloodborne’s sense of darkness and death fit well with the game, and the combat is even more polished than Dark Souls. Fans looking for a new game to punish them need not to look any further, and expect many deaths along the way.

Update: Bloodborne has been given a release date of February 5th, 2015 in Japan, with other release dates soon to be announced.

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Tripp Papineau
My name is Tripp Papineau and I am an avid gamer and have a passion for writing. I have graduated from Arkansas Tech University with a BA in creative writing and have been writing as a journalist in the video game industry for three years.

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1 Comment

  1. I love From Software for making this sub-genre in the hack n’ slash gaming world.

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