Past Cure

Supernatural action-thriller Past Cure had suffered a three week delay, pushing its release to the end of February.

With the project previously scheduled to launch on February 2, a recent video from the developers revealed the postponement to February 23. However, the team chose not to release details about the cause.

Instead, the video in question, embedded below, focuses on introducing the eight core staff members working on the title, including their roles on the team and their childhood dreams.

Past Cure is the debut game from Phantom8, a Berlin-based developer endeavouring to “showcase that desire, talent and ambition can help you deliver a title that stands apart from what’s traditionally expected from an Indie studio,” according to the team’s Managing Director, Simon Gerdesmann.

The title will cast players in the role of Ian, a former soldier who has been subject to years of torture and military experimentation. As a result of the latter, he has gained a number of supernatural skills, including the ability to slow time and use telekinesis. Although the game is, in many aspects, a rather typical action-adventure, it will also incorporate sections that delve into Ian’s nightmares for survival-horror-influenced gameplay.

Phantom8 previously released a gameplay trailer that revealed how the protagonist’s abilities can be used alongside the more traditional action-based gameplay. The game will now release for PC, PlayStation 4, and Xbox One on February 23.

For all the latest on Past Cure and much more from the world of single-player gaming, be sure to bookmark OnlySP and follow us on FacebookTwitter, and Tumblr.

Damien Lawardorn
Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at

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