Playstation Access had the chance to sit down with Director of Design Michael De Plater to learn some new details about Shadow of Mordor.
The video shows off plenty of new gameplay and environments from the game along with Plater revealing some new details on the gameplay, storyline and of course, the Nemesis system. The Nemesis system sounds really interesting and it should be an AI system that catches on in other games, especially games like Assassin’s Creed. It seems to make the game so much more dynamic in terms of the enemies you face in the game and their reactions to you.
Checkout the interview below and be sure to let us know what you think about Shadow of Mordor in the comments.