John Wick Hex gameplay screenshot

John Wick Hex composer Austin Wintory has shared his initial thoughts regarding the potential reception for the game.

In an exclusive interview with OnlySP, Wintory shared the story on his collaboration with director Mike Bithell (Thomas Was AloneSubsurface Circular), and how he was not sure if the game would divide players.

“I kinda thought it would be polarising, although it seemed to be generally quite well-recieved,” Wintory said. “I didn’t know if it was going to be one of those that divided people neatly down the middle; it seemed like, overwhelmingly, those that checked it out seemed to kind of get [Bithell’s] perspective and were able to embrace it.”

Stay tuned for the first part of the video interview with Wintory later today.

OnlySP’s Amy Campbell awarded John Wick Hex a Distinction (4/5) and stated, “Bithell Games promised players the chance to be John Wick, and by choosing the genre least expected, it has delivered on that promise.”

For all the latest news, reviews, and interviews from the world of single-player gaming, be sure to follow OnlySP on FacebookTwitter, and YouTube. Also, be sure to join the discussion in the community Discord server.

Amy Campbell
What does a fitness instructor like to do with their spare time? Write about video games obviously. Amy has been obsessed with video games ever since watching her parents play Crash Bandicoot on PS1. All these years later, she is thrilled to get to share her thoughts on the games she loves so much.

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