Lonely Mountains

Welcome back to the Indie Highlight Reel, where, every week, OnlySP runs down the most promising titles to emerge from the indie scene. This week, the stand-outs are a high-profile rhythm-action game, an old-school BMX challenge game, and a curious RPG/life sim.


Kitten Mita is a curious game from Indonesian studio Eggion, currently available for voting as part of the Square-Enix Collective.

Blending RPG and life-simulation mechanics in a similar way to the Atelier series, Kitten Mita casts players as a catgirl named Mita, who is searching for a mother. The premise seems simple and straightforward, but the developers are promising a deep and emotional experience, powered by a number of different mechanics. Players will have to manage the minutiae of day-to-day life, while also exploring the world and engaging in dialogue and combat.

In order to give structure to Mita’s quest, Eggion has broken the game down into chapters, each of which has a time limit that will determine whether players are able to progress the story.

With a whimsical art style, a curious story, and a multitude of mechanics, Kitten Mita draws clear inspiration from classic RPGs, while also attempting to put a unique spin on the genre. Like several other projects, Square-Enix Collective is just the first stop for Kitten Mita, as the developers are using the platform to attract attention and fans before moving ahead with a crowdfunding campaign when the game is further in development.


Lonely Mountains: Downhill is the third game from German developers, Megagon Industries, and harks back to the arcade stylings of early-millennial arcade racing games for a BMX-based game like no other.

With no real story to speak of, Lonely Mountains: Downhill will be a straightforward title, challenging players to make it to the bottom of a mountain in one piece. The task is more difficult than the premise may lead one to believe, however, as the mountains will contain rough terrain, obstacles, and wild animals, all of which are capable of toppling the rider and bringing a swift end to what might otherwise be a perfect run.

The game is currently quite early in production, targeting a release some time in the middle of 2018, but the plans for the title are ambitious. Not only will the final game contain multiple open-world mountains with secret locations containing new skins and other gear, but the developers also plan to include various weathers, a dynamic day/night cycle, and customisation options for both bike and rider.

While many of those features remain in planning, Lonely Mountains: Downhill is, at present, an eye-catching project, fusing a low-poly aesthetic with cutting-edge visual effects to leave a lasting impression. The game is currently on Steam Greenlight.


Since hitting Kickstarter earlier this week, Project Rap Rabbit has been criticised for unrealistic stretch goals and for attempting to rely on the names of those involved rather than having something to show.

The former point has been addressed, with the stretch goal for a Switch goal reduced, while the latter represents a fundamental flaw in the campaign. Despite the apparent lack of pre-campaign progress, Project Rap Rabbit is a tantalising prospect, bringing together two of the most prominent figures in the rhythm-action genre for a new adventure than attempts to reinvent what came before.

The game will build from the template of PaRappa the Rapper, adding more recent gameplay tropes, including dialogue choices and advanced rhythm systems, while also adopting a faux-historical visual style that takes inspiration from ancient Japanese art. Project Rap Rabbit is a collaborative effort between established studios NanaOn-Sha and Inis J, and is targeting a PC and PlayStation 4 release in the latter half of 2018. More details about the game are available here.

As ever, these are just a few of the projects announced and uncovered over the past week, and many more exist that have not been covered. If you are an indie developer just starting to market your game, get in touch with us here at OnlySP to bring your game to our attention. Otherwise, let us know what from this list has tickled your fancy.

Damien Lawardorn
Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at https://open.abc.net.au/people/21767

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