IO Interactive has just announced that the upcoming HITMAN game has been delayed to March 2016.
In a news post on their website IO detailed their reasons for delaying the game, which was originally supposed to release in November.
The most likely reason for the delay in my opinion was the backlash from the community towards the game’s release model. HITMAN was originally planned to release in chunks of content after paying an initial $60 entry fee. You wouldn’t have to pay for the added content, but IO Interactive was looking to test a sort of “episodic” model for HITMAN.
However, the message behind this release plan was sort of jumbled up, and as you know social media is a very powerful tool. The official message from IO Interactive can be read just below:
We’re going for a new release model where we put out a good chunk of the game when it begins and then release the remaining locations over time. We want to make absolutely sure you all get the best possible experience when you join, so we’ve made the difficult decision to move the initial release date to March 2016. These few extra months will mean we can add more to the launch content of the game, more than we had originally planned, and then follow with a tighter frequency of updates, which ultimately will create a better game for everyone. And in the end, that’s what we’re all looking for.
The new release model sounds much better than what was originally planned. Hopefully the media doesn’t find a way to spin this one around because personally I’m interested in the model IO is going for here. With all the games coming out, it’s smart to release completed content over time to keep players coming back to the game.
We’ll keep you updated on any further updates regarding HITMAN as we have them.