Hellblade: Senua’s Sacrifice, the next game from Heavenly Sword and Devil may Cry developer Ninja Theory, is estimated to last between six and eight hours.

The team made the revelation of Twitter today, in response to fan queries following yesterday’s release date and pricing announcement. At the time, Product Development Ninja Dominic Matthews said that the game’s reduced price point was due to the title being “half the size of a AAA game,” which is somewhat inaccurate in light of the latest revelation, as the campaign for many linear, single-player campaigns capped at a similar length to that of Hellblade: Senua’s Sacrifice.

By way of the qualifying the statement, the developer’s Twitter post did mention six-to-eight hours as the predicted length, as the game has not yet undergone final balancing, which could alter the estimate to some degree.

Ninja Theory yesterday revealed a new trailer for the game, focusing on the adventure rather than action elements. Alongside the new footage, the developer announced that the game will be available on PC and PlayStation 4 via digital channels from August 8, 2017. Hellblade: Senua’s Sacrifice will be priced at £24.99/€29.99/$29.99, in accordance with the game’s comparatively limited scope compared to most AAA games:

The game has been developed by a team of twenty staff members from Ninja Theory, with the ultimate goal being to bring back the AA level of games, which sits between massive productions and the indie sector. Ninja Theory has been remarkably open about the development process of the title, and have consistently offered insight into the innovative solutions that have helped to make a high-quality game on a limited budget, including real-time motion-capture animation, refined pipelines, and the integration of live-action footage into the game world.

For more information about Hellblade: Senua’s Sacrifice and much else from the world of single-player gaming, be sure to bookmark OnlySP and follow us on Facebook, Twitter, and Tumblr.

Damien Lawardorn
Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at https://open.abc.net.au/people/21767

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