Following the massive success of Horizon: Zero Dawn, developer Guerrilla Games is undergoing a significant upgrade to its staff and headquarters.
Studio CEO Hermen Hulst says he has been aiming for internal growth for some time, but was unable to put any such plans into action until recently. To facilitate this goal, Guerrilla will be moving to a new, larger premises, and also look to increase its permanent staff size from 250 to about 400. This expansion is intended to enable the team to decrease its development time.
“Growth should also make it possible to release A-list games more often,” Hulst said in an interview with Het Parool. “We have worked on Horizon for six and a half years, which is exceptional; we want to release games in two or three years, both new titles and games based on existing titles.”
Growth is always nice to see, and Guerrilla seems excited about the move too. An increase in size of this magnitude suggests Guerrilla will be around to make games for a long time to come.