GRIS, the upcoming experimental platformer by Nomada Studio, is officially releasing on PC and Nintendo Switch, December 13.
The title, which boasts downright stunning visuals, tells the story of Gris, “a hopeful young girl lost in her own world, dealing with a painful experience in her life.” Mechanically-speaking, the project is a left-field puzzle platformer, but the real appeal here is its ethereal and gorgeous aesthetic:
Interestingly, the developer has implied that the game will have no fail state, offering an experience “free of danger, frustration or death” and “optional skill-based challenges.”
The gameplay will feature some backtracking. As the story matures, so does the eponymous protagonist, allowing her to “see new paths” in earlier levels. On the surface, GRIS looks to match Metroidvania design principles with discussions regarding maturity and mental health. Similarly to Hellblade: Senua’s Sacrifice, the project embeds itself in an obscurely “faded reality” to discuss mental health.