Daedalic Entertainment has revealed that The Lord of the Rings: Gollum will explore a deeper complexity behind Gollum’s character.
The action-adventure, narrative-driven Gollum will be based on The Lord of the Rings and The Hobbit novels by J.R.R. Tolkien. However, the game has a much wider scope to enable fans to immerse into Gollum’s multiple personalities than what was shown within the films.
In an interview with EDGE (February 2020, issue 341), senior producer Kai Fiebig said that he wanted to further explore Gollum beyond the films, but also does not want to displease fans. However, regarding Gollum’s appearance, he said, “[Gollum] does not look like Andy Serkis.”
Furthermore, Fiebig focused on the importance placed on showing an array of different emotions, especially considering that as a game the studio has more narrative possibilities compared to the films.
Game designer Martin Wilkes also spoke in the same interview about Gollum’s infamous multiple personalities. He revealed that players will encounter situations whereby they can make choices, but some will be more complicated than simply choosing between playable protagonists Sméagol or Gollum:
You will have maybe two, three or four conflicts per chapter that lead to a final decision point. And at this final decision point, it will be harder to pick Sméagol, for example, if you’ve always fought for the Gollum side before.
The Lord of the Rings: Gollum is set for a 2021 release on Nintendo Switch, PC, PlayStation 5, Stadia, and Xbox Series X.