Fullbright has announced that the release date for their upcoming title, Tacoma, has been pushed back to Spring 2017 to allow for more development time after evaluating their progress on the game.

In their latest newsletter, Fullbright detailed the reasoning behind the extra development time. Here’s what they had to say:

As you may have noticed, we haven’t released a lot of new info about the game in the last few months– and that’s because, after we did our big unveiling last summer we sent out a playtest build to a bunch of fellow developers we trust, took a long hard look at their feedback and our own feelings on where we were at, and decided to reexamine and rework a number of the core assumptions we’d held about the game. How would gravity really work on a deep-space facility like Tacoma? What are we trying to say about the function and implications of Augmented Reality– and how does the player interact meaningfully with the story content in the game, in a fundamentally different way than anything we’ve worked on before?

We dove in and took this job seriously, redefining a number of elements that really needed it. It’s been an important process (and we’ve recently sent out another playtest, the response to which has made our months of deep-structure soul-searching feel very worth it) but it’s also taken time… time that would’ve otherwise been devoted to getting the game further on toward being finished and shipped.

So, long story short, we’ve had to push out our original schedule. We’d originally planned mid-to-late 2016, so we’re giving ourselves an additional 6+ months, to land in Spring 2017. We’re currently polishing up a sample of our newly-minted alterations to the core game into something showable that we’ll be showing the world this coming summer.

We did a feature interview will Fullbright on Tacoma a few months ago. The interview includes a bunch of in-depth information on the history of Fullbright as a company and the development of Tacoma. You can read it by following the link.

We fully expect to see and learn more about Tacoma at E3 this June. Stay tuned for further updates on the game as we have them by following OnlySP on Facebook and Twitter.

Tacoma is scheduled to release on the PS4, Xbox One and PC in the Spring of 2017.


Nick Calandra
OnlySP founder and former site owner.

TRON Run/R Hands-On Impressions

Previous article

Inspired by ‘Dear Esther’, ‘Niten’ is a Beautiful Narrative Exploration Game Coming to PC

Next article


Comments are closed.

You may also like