It’s probably no secret that Halo 5 is in the works for the next-generation Xbox, but Frank O’Connor certainly isn’t wasting any time getting the hype train started.  Posting on his blog via Halo Waypoint, O’Connor boasts about the successes of Halo 4, the complications that arose with it’s development, and what his team plans to do differently on the next go around – a.k.a. Halo 5.

Speaking on entering the universe of Halo for the first time, O’Connor humbly discusses how proud he is of his team’s success:

“Stepping into Bungie’s oversized shoes would have been difficult, even for a well-established team. The challenge of wrangling that engine, that universe and that community was dizzying, even withering. Four years ago when our charter began, the challenge of starting the seed of a development team and then creating a sequel to Halo terrified us.  But the team grew. And we learned. And we’re still learning. And the game arrived and it succeeded.”

He then proudly dives into the critical and commercial success of their first Halo endeavor:

“Halo 4 is the best and fastest-selling Halo game in the series. It won critical acclaim. It won awards, from Best Graphics at the VGAs to Game of the Year at the Inside Gaming Awards. We altered the engine. We expanded the universe. We innovated in storytelling, technology, and even marketing.”

Frank then goes onto to mention what they want to improve on with their next outing and then later confirms that it will indeed be a next-generation release:

“It wasn’t flawless by any stretch of the imagination, but by most objective criteria, it was a resounding success. So we know we have a lot to do. And we know we have a lot to learn. But we also know that we now have the capacity, the teamwork, the technology and the experience to do much better next time.”

“But there were things that went astonishingly well – the creation of a genuinely competitive AAA studio chief among them. A collection of talent and souls that can do something genuinely amazing on this and next-generation hardware. The overhaul of an amazing game engine – but one that really needed to be overhauled – and an amassed education on systems, people, code and audience that will stand us in great stead for the future.”

Halo 5 is obviously no where in the near future, but Frank O’Connor and 343 Industries clearly have the talent to deliver a truly special next-generation title.  The waiting is the hardest part…

Jeff Scott
A life long Nintendo fan and lover of all things games, Jeff Scott, couldn't be more excited to be writing for OnlySP. When he isn't working the dreaded 9 to 5, he enjoys catching up on movies, great television, and oh yeah - family time when he can fit it in (kidding, honey!). He hopes to blossom from occasional to full time writer at some point. If he doesn't embarrass himself on this site first...

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