Yet another game has been announced by some of the former developers from Irrational Games today, and this time it’s a horror game.

The Deep End Games have just announced their first title as Perception, an Unreal Engine 4 powered “first person narrative horror adventure” title coming to PC, and potentially consoles, in 2016.

Here’s the official description of the game from the Kickstarter page:

Perception is a first-person narrative horror adventure that tells the story of Cassie, a blind heroine who uses her extraordinary hearing and razor-sharp wits to unravel the mysteries of an abandoned estate that haunts her dreams.  After months of research, she discovers an abandoned mansion in Gloucester MA. Once there, Cassie finds that Echo Bluff is worse than her nightmares. A ghastly Presence has tormented its inhabitants over generations, and it now hunts Cassie. She must solve the estate’s mysteries or become one of its victims.

The game sounds really interesting, however, when it comes to the gameplay. Since Cassie is blind, you will be relying on sound to survive. The game will be using echolocation according to the Kickstarter page, so every sound will create a visual on the screen. The kicker, however, is that “you must carefully weigh the risk of making too much noise against the possibility of being discovered by the terrifying Presence.”

Once the Presence is on your tail, “your only hope is to run, hide, and pray that it doesn’t find you. She uses ambient sounds of the house as well, such as taking advantage of when the grandfather clock rings, or when a loud pipe whistles. She can throw objects and use items like alarms to create “sound bombs” to distract her enemies,” according to the Kickstarter details.

You’ll be using Cassie’s smartphones to unravel the history of the home, and whilst doing so you’ll be seeing the different eras of the house, even going as far back as its origins. During each era you’ll need to discover, “the source of evil in each generation, [and then] it’s your job to right the wrong.”

There’s plenty more to be seen on the game’s Kickstarter page, and you can bet we’ll be getting in contact with the developers to learn more about Perception. Stay tuned to OnlySP on Facebook and Twitter for further details regarding the game, and hopefully a feature interview in the not too distant future.


Nick Calandra
OnlySP founder and former site owner.

New Mad Max “Savage Road” Story Trailer Released

Previous article

Top 5 PS4 Exclusive Indie Games We Can’t Wait to Hear More About at E3 2015

Next article


  1. Looks and sounds mechanically very similar to Alien Isolation.

    1. And that’s probably a good thing, cause Isolation was fantastic!

    2. I also felt the limited audibility was somehow similar to ‘White Night’. That one’s style depends on light and shadow, much of it generated by the player (I have not played it, but it looks like it). This one is kind of following the same concept of illuminating your surroundings, but with sound.

      I think the dangerous nature of it is a great idea though. Isn’t it so that everything makes sounds in Alien: Isolation? So if you check the alien’s position or craft a noisemaker, it will hear. In that sense, this is similar, yes. Although I think not even being able to “see” because you cannot generate sound just takes it to a whole new level of fright.

      1. If had to play Alien: Isolation blind…yea, no thanks. Had enough fun playing it with surround sound on, but blind with enhanced hearing? Every little scuffle would make me shed a few years off my life.

        1. True horror game. Scarred for life after it. Ahaha.

  2. Woah, this sounds like a great concept! Echolocation has been used before, but not as the only perception for the player. I don’t think so at least. Combine that with horror and having to use it wisely and it sounds like quite an intense experience. I hope this gets funded!

    P.S: I just started watching the trailer and I jumped like a cat when she first drove her cane onto the deck floor. That was embarrassing.

    1. I jumped too.
      Then I did it again for all succeeding cane sounds. :|

      1. I was ok with those, since I moved my chair furth- eeh I mean only the first one got me because I’m a brave gamer. The first one just surprised me, that’s all!

  3. I love the concept of this game it sounds awesome so far, I can’t wait to play it. This is the most intriguing new game revealed this year so far for me. Wonder when it’s gonna come out, and if it’ll be on consoles.

    1. If funded it’ll be out in 2016 for Steam, consoles dependent on how much money the game raises.

      1. Awesome. I hope it does. It will be sad if this much potential ends up being left in the dust because not enough people are interested in what they’re going for.

        1. Sure it’ll get funded, lots of buzz on social media for it right now, some prominent names on that dev team too. Also, good to see you back commenting here again!

          1. I’d just heard about this today, I’m surprised it’s already making the rounds, but then again, they used to work for Irrational, so I guess it should be expected. Yeah I haven’t been on this site for while, don’t come here as often. And it’s not often a game intrigues me this much, regardless of them being former Irrational devs. Hope more single player games are headed up at E3, so many MP games flooding the market now.

Comments are closed.

You may also like