Bethesda have promised a patch for Fallout 4 which will attempt to fix all bugs that have been currently found in the title.
Bethesda always go big. Their worlds are sprawling, and impressive. However, jumping the ‘technological fence’ almost guarantees that you are going to step on a few glitch mines. In typical Bethesda fashion, the internet went wild for Fallout 4. Spoiler, its pretty good.
Fallout 4 has had a lot of good press around it, but as with most Bethesda titles, there are video’s surfacing online of Dogmeat getting stuck in walls, deathclaws flying away and bodies glitching in monstrous ways. Whilst people are perfectly accepting of these glitches, it’s not in Bethesda’s nature to leave them as they are.
Bethesda listed these glitches as:
“unintentional consequences that are sometimes bad”
But still pertaining that :
“Fallout 4 is our most robust and solid release ever, and we’d like to thank our amazing QA staff who worked as hard as anyone to break the game so we could fix it during development.”
Bethesda laid out their plans for the update, and intend to follow their usual patching method:
“Our process for updating the game will include releasing a beta patch on Steam, followed by full release on PC, then release on the consoles. This process has worked well for us in the past and allows us to get more fixes out faster. Expect to see more updates, that are smaller and more frequent, than a few big ones. This allows us to make sure each fix is working right, as any change can have unintentional side effects in a game this huge. We expect the first beta patch to be up next week.”
So, hopefully Bethesda is able to correct these minor inconveniences. We here at OnlySP have full faith that Bethesda will continue working to improve their already successful title, and we look forward to their next announcement.