Xbox One owners that have been patiently waiting to play Campo Santo’s excellent Firewatch will finally be able to later this month.
Via Campo Santo’s official blog, the developer announced that Firewatch will be arriving on the Xbox One on September 21st. A price has not been revealed yet, but we assume the game will cost the same as both the PS4 and PC version of the game which currently sits at $19.99.
The Xbox One version of Firewatch will also debut with a new free-roam mode where “you’ll be able to live in the Shoshone with a full day/night cycle and explore with a few hidden secrets.” This mode will arrive on other platforms as a free update at a later date.
We reviewed Firewatch when it originally released and you can read that review by clicking right on this little link. If you want the short version, here’s what Ben had to say about the game when he originally reviewed it:
The world and atmosphere is extremely well-crafted. With its pastel, almost clay-like scenery, the Wyoming forest is convincing and beautiful. These subdued graphics lead to a toned down but fundamentally good-looking ordeal. Besides the sounds of the birds, wildlife, and wind,Firewatch is primarily reticent except for intermittent musical score that fits the onscreen occurrences. The voice-acting of Henry and Delilah is truly remarkable. Their inflections and tone reflect within their speech, resulting in great performances.
Ten years ago I would never have thought a game like Firewatch to be relevant or appealing to a massive audience but to everyone’s benefit, gaming and gamers alike are evolving. Narrative- and story-based video games are becoming more prominent. Some games are beginning to resemble novels and works of art as something to be experienced more than played. Firewatch has all these principals, but to use a fitting cliché: execution is everything.
Firewatch releases on the Xbox One on September 21st. Stay tuned for further updates on future Campo Santo developments by following OnlySP on Facebook and Twitter.