Layers of Fear 2

Bloober Team has delved into some of the inspirations and intentions of its upcoming horror sequel Layers of Fear 2 promising that the new film theme will “enrich the franchise.”

The game’s new development diary (embedded below) reveals that the creative team has drawn inspiration from “the history of cinema, from George Méliès to contemporary film.”

Players take the role of an actor who signs up for an ambitious new film aboard a transatlantic ocean liner. Bloober Team’s Lead Designer and Producer Bartosz Kaproń says that the choice of protagonist was a “defining moment in development,” as it enabled a clear connection to the game’s themes of identity.

While the setting and premise of Layers of Fear 2 therefore represent a significant departure from its predecessor, the team is aiming to ensure the return of the most well-received features, including “the dark, claustrophobic interiors, the shifting environments, as well as a rich multi-layered story.”

OnlySP’s Benjamin James reviewed the first game on its release back in 2016, finding it to be “a worthwhile trip for all kinds of traditional horror fans and gamers alike.”

Layers of Fear 2 is currently without a launch date, though it is expected to arrive some time this year.

For all the latest on Layers of Fear 2 and more from the world of single-player gaming, be sure to bookmark OnlySP and follow us on FacebookTwitter, and YouTube.

Damien Lawardorn
Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at

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