Well-known for the original Far Cry, Ryse: Son of Rome and their Crysis series, Crytek is currently working on PS4 VR exclusive, Robinson: The Journey.
A brief summary on the developer’s website describes their upcoming title as offering players an “unparalleled sense of presence in a game world as they assume the role of a young boy who has crash-landed on a mysterious planet. With freedom to explore their surroundings in 360 degrees of detail, players will become pioneers by interacting with the rich ecosystem around them and unearthing incredible secrets at every turn.”
Harnessing the power of the CRYENGINE, Crytek will be capitalizing on the benefits of VR to give players an experience that makes them feel like they are in a different world. As explained in a recent interview, developing a game for VR has changed their development process. The overall experience is what will carry the game, not necessarily the gameplay itself. Lighting, for example, plays an even bigger role in VR than in traditional development. In VR, you give up camera control, so it’s important to use lighting elements to focus the eyes on a particular spot, much in the same way a painter or photographer would use lighting in their work to create a focal point.