Electronic Arts is set to add another studio to its stable, with Titanfall developer Respawn Entertainment joining its ranks.

The two companies have worked together since the latter was founded in 2010, making today’s announcement the formalisation of an existing partnership. Nevertheless, the deal will see EA pay over USD$300 million in cash and shares, and up to an additional $140 million in performance bonuses. Those bonuses apply to games that will be developed until 2023.

Speaking of the acquisition, Respawn CEO Vince Zampella said that, “We felt that now was the time to join an industry leader that brings the resources and support we need for long term success, while still keeping our culture and creative freedom.” Given the reported commercial underperformance of Titanfall 2 last year, despite widespread critical success, the buyout may have been necessary to ensure the continued survival of the studio.

As part of the announcement, EA confirmed that the three previously announced projects are still in the works at Respawn, which are a third-person Star Wars game being overseen by God of War III director Stig Asmussen, a new entry in the Titanfall series, and an Oculus Rift-exclusive VR game currently scheduled for release in 2019.

Respawn Entertainment was founded after Zampella and Jason West left Call of Duty developer Infinity Ward under murky circumstances.

The news comes in the wake of EA shuttering Dead Space developer Visceral Games last month.

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Damien Lawardorn
Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at

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