Fans of the survival horror genre have a new, tongue-twisting title to look forward to.  Reality Pump, the developers behind the Two Worlds series, have announced their upcoming game Sacrilegium.  They have released a few Alan Wake-inspired screenshots, as well as an overview of the plot.

Alex, the 20-something female protagonist, is a college student in California.  She is trained in self-defense and martial arts, which will apparently come in handy on her trip to the European province of Sacrilegium.  There, she will encounter the Moroi – modern day vampires that “make the ancient legends seem like fairy tales.”  On the game’s official website, publisher Take Two Interactive gives a bit more insight:

Its rich and nuanced plot follows the young woman Alex across the world, from the misty shores of San Francisco to the fearsome and foreboding corners of the Old Continent.  There, Alex learns that assumptions can be lethally deceptive and that the seemingly safe modern world is but half of a chamber divided by a dark curtain… that beyond that opaque veil lies the embodiment of nightmares spawned into flesh.

Thrust in the middle of a deadly plot filled with trope-shattering twists, intrigue, and betrayal, Alex must call upon her instincts, skills, knowledge and devotion to survive and make it out alive with her mind and soul intact – as well as save her friends from a fate in which even death seems a blessing. 

Reality Pump is employing their Grace 2 game engine and promises cinematic action and animation beyond what gamers have seen before.  While that may be somewhat of an overstatement, we’re interested to see what they can bring to the survival horror genre.  No release date has been confirmed, but Take Two has stated that Sacrilegium will be coming out for the XBox 360, PS3, and PC.

Stay tuned to OnlySP for more info on Sacrilegium.  Follow us on Facebook and Twitter for up to the minute updates.

Will Blackwell
I'm a new dad, gaming machine, and beard aficionado. With a little one in the house, I've come to embrace the single-player experience, as it is much less likely to send me into a profanity-laced, controller-throwing tantrum. Writing and video games are two of my greatest passions, so this is a natural fit for me. As long as it doesn't require me to perform coordinated dance moves in front of my Kinect, i'm willing to pen my thoughts on it. Aside from gaming, I love music (Smashing Pumpkins), coffee (Red-Eye), and sushi (Yellowtail). All offerings of my aforementioned favorites will be accepted with open arms and, if you're lucky, i'll let you touch my beard. Just don't pull on it. That hurts.

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  1. Not a fan of these guys. They seem to take advantage of naïve consumers who can't tell the difference between their games and the games they're ripping off.

    1. I sort of feel the same way, at least in respect to the "ripping off" other games aspect. The original Two Worlds did bring some cool RPG elements to the table, but the execution was atrocious. It seems they may have learned some lessons before putting out Two Worlds 2, so maybe this one will take it up another notch.

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