Dragon’s Dogma has been a huge commercial success; publisher Capcom just announced the game has sold more than 1 million copies. They also announced plans to make Dragon’s Dogma into a series; Famitsu got a chance to speak with the game’s creator, Hideaki Itsuno, about his ideas for the inevitable sequel.
According to Itsuno, Dragon’s Dogma was originally a much bigger game, stating that only two thirds of his originally planned game world made it into the full game. He didn’t go into further detail about what the game was intended to include, but did mention that only 60-70 percent of his ideas made it into the final product. Some of those ideas were the ability to run on top of enemies to make a jump and grab maneuver and quest creation.
Not much to go on in terms of information, but I think quest creation would be really cool in an RPG, depending on how in-depth it is. Make sure to follow OnlySP for all the latest on Dragon’s Dogma and possible sequel.
Source: Google Translate / https://hokanko-alt.ldblog.jp/archives/67626551.html