Rocketcat Games, the evil geniuses behind the zombie apocalypse road-trip simulator Death Road to Canada, recently posted on Twitter that they’re considering delaying the game to “late July.” Check out the tweet below:
Thinking of delaying the launch of Death Road to Canada to late July, to get in more polish + more time to show it.
— Rocketcat Games (@rocketcatgames) May 11, 2016
Those of us who have been following the game (I have ever since I wrote about it several months ago in our Indie Roundup) expected it to be released on May 27. The fact that Rocketcat are asking suggests that the delay is not set in stone – it’s still listed as launching on May 27 on their website – but as of writing, an overwhelming majority of their followers on Twitter (including yours truly) have voted their support for them to delay the game, clearly believing that more polish can never hurt.
For those of you who haven’t been following along, here’s the “box blurb” of the game from Rocketcat:
Death Road to Canada combines post-apocalyptic decision making events with action-adventure segments where you explore randomized cities. Scavenge for supplies, find survivors, and deal with massive hordes of classic-style zombies. Recruit up to five survivors with their own random names, appearances, personalities, and quirks that can both help and hinder your journey to safety. This unique blend is wrapped in a colorful game world that doesn’t take itself dark-and-gritty seriously.
The game is set to be quite procedural and each character you can find – from a man in a horse mask that can only run to a sumo wrestler who’s exceptionally good at pushing zombies around to a “superdog” who can not only stand on two legs to fire a gun, but can also drive – will bring something unique to the table and utilizing their unique talents is integral if you ever hope to make it to Canada and (presumably) safety.
You can check out the game at its website here and be sure to follow them on Twitter (@rocketcatgames) as they frequently post amusing anecdotes from early builds of the game. And keep your eyes on Only Single Player for a first-look preview and a review after the game launches – whether that’s this month or July.
UPDATE, 5.16: Rocketcat has indeed confirmed that the game will be delayed to July 22.