Dead Island 2

Dead Island 2, the troubled sequel to Techland’s breakout zombie hit, remains in active development, despite more than a year of silence, according to the project’s publisher.

In response to an e-mail from Eurogamer, a Deep Silver representative reiterated that Snake Pass developer Sumo Digital has taken over the reigns and the publisher is “excited by the progress the team are making with Deep Silver’s most successful IP.” Unfortunately, no further information was provided beyond this statement.

Prior to today’s news, the last announcement surrounding Dead Island 2 took place more than a year ago, when Sumo Digital was confirmed as the developer after a falling out between Deep Silver and the previous team, YAGER (Spec Ops: The Line). Even since before that split, however, the game’s production has struggled, missing the original release, which was planned for mid-2015.

Dead Island’s developer, Techland, meanwhile, was never involved in the project, opting instead to move ahead with Dying Light and, reportedly, Hellraid.

Little is known about the story of Dead Island 2, though the original premise had the action moving from a tropical island to the mainland US, with a new cast of characters struggling to survive within a zombie outbreak. Similarly, although the crafting system was set to return, the combat was planned to receive an overhaul. How many of these details remain true following the change in developer remains unknown.

On a more positive note, the decision to drop YAGER from the title has led to the creation of All Walls Must Fall, which is shaping up as a great game.

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Damien Lawardorn
Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at

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