By all accounts, the team at MercurySteam knocked it out of the ballpark with their debut foray into the Castlevania series with Lords of Shadow in 2010. It was one of an increasing number of games using the Playstation 3 as its lead development platform and the benefits of doing so were truly reaped by PS3 owners (of course, the assistance of Hideo Kojima had to have played a role in making it a smooth experience). With the announcement of a follow-up effort, some were wondering whether it would follow in the footsteps of its predecessor, or go the route of most big-budget productions and have each version developed separately, though simultaneously.
Thanks to the inquisitiveness of the folks at TheGamersHub while talking to the team lead, David Cox, we now know that, once again, the PS3 will be the lead platform. With this knowledge, we can comfortably expect the game to run competently across each platform, like its predecessor and, if history is any indication, for it to be a high quality offering when it finally drops at some unannounced point next year.
I’m still yet to play the original, but since several members of the team here swear by it, I do firmly intend to do so at some point in the indeterminate future.