In Capcom’s recently published 2019 Integrated Report, the company lays out its vision to breathe life into intellectual property of the past.
In this annual report, which opens by highlighting the massive success of Monster Hunter: World, the company tells value creation stories, reveals its latest creative report, and outlines plans for medium- to long-term growth.
Speaking of the current fiscal year, the report states, “Resident Evil 2 and Devil May Cry 5 were both indisputable successes, having been developed in line with the highly stringent, world-class quality standards that drove the success of Monster Hunter: World.”
However, the report reveals that Capcom is looking both forward and backward, citing a keen interest in reviving IP of past titles.
The report states that Capcom is “placing a priority on maximizing the revenue from current core IP” but is also “actively looking to utilize dormant IP.” Furthermore, the document specifically mentions remakes.
Outlining its pursuit of growth strategies, Capcom’s response to the “rapid obsolescence of game software” is to “remake previous titles and/or make derivative products from them in order to continue effectively utilizing IP.”
Further into the report, Capcom addresses current market characteristics, writing, “[Consumers] have relatively high willingness to purchase sequels and remakes, along with low sensitivity to price and economic conditions.”
Capcom owns a wealth of IP that fans would love to see remade, remastered, or further developed through sequels: Breath of Fire, Darkstalkers, Dino Crisis, Onimusha, Power Stone, Rival Schools, and Viewtiful Joe, just to name a few.
While Capcom has yet to make any elaboration on which IP it is focusing on, OnlySP will keep readers updated on any related developments.