Call of Duty: Modern Warfare

Infinity Ward will reboot Call of Duty: Modern Warfare to reflect today’s headlines, just like the original game did in 2007.

In an interview with Gamereactor, Taylor Kurosaki studio narrative director of Infinity Ward explains why the developer is rebooting the franchise rather than make a sequel.

The answer is simple. Call of Duty: Modern Warfare 3 started with nuclear bombs being dropped around the world and Russians invading the United States of America. Therefore, the game’s story is about the end of the world, and, as Kurosaki puts it: “there were literally no stakes left in the world.”

However, that does not mean the end of the characters stories either. Captain John Price features in the new trailer with a new story arc taking place in the present world in 2019.

Past Call of Duty games operates in a safe space of putting the player into a comfortable position whereby they were the ‘good guys’ fighting the ‘bad guys’. However, in this game the line between good, bad, black, and white are increasingly blurred. According to Kurosaki, “Every character in this game goes through that journey where they ask themselves, ‘How far am I willing to go in order to achieve my own greater good?'”

Kurosaki comes from a strong background of focused narratives from his time with Naughty Dog. He’s bringing his expertise to morph Call of Duty from being superhero-esque to delivering a more realistic and powerful boots on the ground experience. Fans of the franchise can look at other games like the Uncharted series and can expect a much more gritty experience designed to put players in the position of the characters, tasked with making tough decisions.

Call of Duty: Modern Warfare will release October 25 for PC, PlayStation 4, and Xbox One

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Steve Carman
Steve's two passions are journalism and gaming, and he enjoys playing Indies, RPG, and Action/Adventure games on PC and consoles. He can also often be found sharing his views on the industry @stevecgames.

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