Unfortunately, 2K's hotly-anticipated Bioshock Infinite has been pushed back, and
won't be at this year's E3, much to the chagrin of many a fan of the series. In
fact, not only isn't it going to make E3 (the first weekend of June), it's not going
to see its intended 2012 release window, and will now appear on US shop shelves on
February 26th, 2013.

It's a crying shame, given that it's probably top of many people's 2012 most-wanted
lists. Commenting on the sad situation, Irrational Games' Ken Levine said that the
delay was to allow them to deal with the "specific tweaks and improvements that will
make Infinite into something even more extraordinary."

Although it may mean that you'll have to tide yourself over with anything from Halo
4 to partycasino.com in the meantime, it does mean that we're getting a more refined,
finished game, which is a lesson Bethesda could do well to learn from, given their
reputation for unleashing a severely buggy game on the masses rather than ensuring
it's near-watertight before it goes on sale.

Interestingly, this isn't the first time this has happened. "We had a similar
experience with the first Bioshock," states Levine, "which was delayed several
months as our original ship date drew near. Why? Because the Big Daddies weren’t the
Big Daddies you’ve since come to know and love. Because Andrew Ryan’s golf club
didn’t have exactly the right swing. Because Rapture needed one more coat of grimy
Art Deco... The same principle now applies to Bioshock Infinite."

Props to Ken and the team, then, for taking the time to ensure this'll be a game
that continues to establish 2K's reputation as a developer of incredibly polished,
critically-acclaimed games. There is going to be a longer wait, but if the first two
games are anything to go by, adding to that years of Bioshock (and System Shock)
design experience, then it's likely to be worth it.

[Source: MCV UK]
Nick Calandra
OnlySP founder and former site owner.

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