Biomutant’s gameplay footage has been mildly criticized for the aggravating, excessively talkative narrator who frequently shouts during combat.

Experiment 101, the developer behind the open-world action-RPG, revealed that the narrator can be silenced to a certain extent. Depending on the amount of time a gamer plays during a single session, the narrator’s settings will scale accordingly. The longer someone plays, the less frequently voice-overs should be heard. In addition, players will have a slider they can use to manually adjust the amount of narration during gameplay. However, the storyteller’s voice cannot be completely cut off, as he is essential to the Biomutant’s story. The narrator offers context, as well as background information about the world, and is also a currently-unrevealed character. Moreover, the constant voice-overs offer insight as to what other characters are saying, as they speak a language the player-character cannot understand.

Biomutant is an upcoming open-world action-RPG developed by Experiment 101 and published by THQ Nordic. The game has branching storylines where decisions made by players will decide how the story will continue. Using the Karma system, players can ally with any of the game’s six tribes while also eliminating the remaining tribes. The crux of the player’s journey is ultimately to decide the fate of the Tree of Life, a tree at the centre of existence. The tree’s roots have been poisoned, and each of its five roots is being eaten by various creatures.

Biomutant is scheduled to release in 2018 for PC, PlayStation 4, and Xbox One.

Experiment 101 is an independent video game developer based in Stockholm, Sweden. The company was founded in 2015 by Goodbye Kansas Game Invest and Stefan Ljungqvist, a former studio art director and game director at Avalanche Studios.

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Dylan Warman

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