After Arkane Studios announced earlier this year that Dishonored is “resting,” Bethesda has confirmed that the series has not been killed off entirely.

In an interview with Metro, Bethesda’s vice president of PR and marketing, Pete Hines, revealed that the current status of the series is not a publisher-mandated pause, but instead a creative decision powered by the studio:

“The fact that they’re waiting to do that has nothing to do with the relative success of failure[;] it has to do with, ‘We wanna do this and then we wanna try this other thing because we’ve never done this. And we want to try a new IP because we haven’t done one in… decades’.”

Hines likened the decision to that made by Todd Howard and the Bethesda Game Studios team in creating the online Fallout 76 and mysterious Starfield before returning to the world of Tamriel with The Elder Scrolls VI.

He also noted that Arkane is “working on a number of things.” One of those projects is the ‘Typhon Hunter’ VR and multiplayer expansion for last year’s Prey.

No other Arkane projects have yet been revealed, though job listings currently available on the studio’s website make reference to “next-generation console systems,” while a call for a new narrative designer at Arkane Lyon includes the requirement of familiarity “with the constraints of Immersive Simulations and Action-Adventure games,” suggesting that the developer’s next game will not stray too far from the established formula.

The last Dishonored game to release was last year’s Dishonored: Death of the Outsider, which Marley Hannan gave a Distinction in OnlySP’s glowing review.

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Damien Lawardorn
Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at

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