The Nintendo Switch version of Battle Chasers: Nightwar, the new RPG from Darksiders creative director Joe Madureira, will miss the October 3 release date of the game’s other platforms.
Developer Airship Syndicate made the last-minute announcement in an update on the game’s Kickstarter page, while stressing that the team does not “expect this delay to be significant.” However, the issues stem from an apparent incompatibility between the Unity engine and the platform, which the team being forced to wait for an update before any solid release date can be promised.
Backers who selected the platform as their first choice are able to change their preference at the game’s official website. The other platforms that the game will release on are Mac, PC, PlayStation 4, and Xbox One.
Battle Chasers: Nightwar is an extension of the comic series of the same name. The game is heavily inspired by classic JRPG design philosophies, incorporating turn-based combat, an open overworld, and randomly-generated dungeons. The Kickstarter campaign originally launched over two years ago, seeking $500,000, and went on to raise over $850,000 before the campaign expired, ensuring a host of additional features including extra areas, minigames, heroes, and NPCs.
The game was originally aiming for a December 2016 release date, with a revised estimate of mid-2017 announced in September last year.
Alongside the delay announcement, Airship Syndicate released a video detailing one of the playable heroes of the game (embedded below), and announced that one of the final pre-release changes will be to increase movement speed in dungeons.
Aside from the Switch version, Battle Chasers: Nightwar will release next Tuesday.