Assassin’s Creed: Syndicate has been officially announced and will be set in Victorian London as Kotaku originally reported a while ago.

Ubisoft Quebec is leading the charge for development of Assassin’s Creed: Syndicate which is a first for the series. As for the game itself, we’ll be exploring Victorian London in 1868 and have access to two characters, twins actually, Jacob and Evie Frye. However, while there may be two central characters, the game will not be co-op focused this time around. The series has finally gone back to being single player only, most likely to avoid the mishaps encountered with Assassin’s Creed: Unity, but that’s just my own speculation.

According to IGN, Syndicate will feature a map that’s 30% larger than Unity, providing a total of six boroughs to explore: Westminster, the Strand, the City of London, Whitechapel, Southwark, and Lambeth. The river Thames will also play a central role in the game, most likely allowing players to travel by boat once again?

The game’s combat has also seen a bit of an overhaul, focusing more on a brawler system than sword combat as we’ve entered a period in time where carrying a sword around wasn’t really socially accepted anymore. The trailer showed off some different handguns, what looked like some sort of switchblade and of course, brass knuckles.

Gang wars are also in as you’ll see in the trailer. They look awesome and add a new dimension to acquiring help in the game.

It kinda looks like the popular television series, The Peaky Blinders, has had some influence on Assassin’s Creed: Syndicate which is a good thing to see. You can check out the reveal trailer for Assassin’s Creed: Syndicate just below.

Assassin’s Creed: Syndicate will be available on the PS4 and Xbox One on October 23rd of this year, with a PC release date scheduled for Autumn 2015.

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Nick Calandra
OnlySP founder and former site owner.

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9 Comments

  1. larger will be <<<<<<< if it means even more icons

  2. SP only >>>>>>

    1. that’s a good thing..let’s see if it’s a good thing still with a new Ubisoft studio heading up development.

      1. it’s a step in the right direction. although 9 studios working on one game is <<<<<

        1. Overkill yeah but they did say it’s been 2 years since they started. If it were less studios it would probably take as long as it took Unity to come out.

  3. I honestly doubt I’ll memorize the name of those districts..hope the next game has less weird sounding names..English have always had a way with their word choices.

  4. No more annoying online-only trophies then. No loss there. They’ve been in the series since Assassin’s Creed: Brotherhood so if you’re just playing for the SP they would block you from getting all trophies/achievements.

  5. Assassin’s Creed should have never went multiplayer. It has always been a story driven series and multiplayer killed that. You can all but guarantee that this will be better than Unity simply based off the fact that there is no multiplayer.

    1. I’m sure it’ll reduce all the technical BS they had to deal with as well.

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