PlayStation Erica

Flavourworks’s creative director Jack Attridge has praised Sony’s commitment to supporting art direction for PlayStation titles.

In an interview with Official PlayStation Magazine (issue 170) via WCCFTech, Attridge credited the art direction over the PlayStation 4’s processing power as the reason why Sony-published games are artistically stunning:

“The best-looking games in the world right now are on a PlayStation 4. That’s down to art direction, not power, you know, art directors and technical geniuses being able to squeeze more out of less.”

He expanded that Sony has for a long time invested in ‘showcase’ pieces; he referenced PlayStation 3’s LittleBigPlanet as an example, saying, “No one else would have funded something like LittleBigPlanet.”

Flavourworks is the studio behind the recently released Erica—an interactive, narrative-driven thriller. Players take on the role of Erica, who investigates the shocking truth of her father’s murder.

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Steve Carman
Steve's two passions are journalism and gaming, and he enjoys playing Indies, RPG, and Action/Adventure games on PC and consoles. He can also often be found sharing his views on the industry @stevecgames.

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